CS 438 Computer Graphics (3H:0L:3C)
Prerequisites: MATH 250 or MATH 220 and Permission of the Department
This course will introduce the fundamentals of computer graphics. Topics include: graphics displays and systems; two and three-dimensional transformations; curve and surface modeling; rendering pipeline, rasterization algorithms; animations; algorithms for hidden-surface removal; color models; methods for modeling illumination, shading, and reflection. Students organize, manage and develop Computer Graphics project.